Pipe Constructor

$195.00

The complete solution for easily making pipes of any types. The add-on includes easy to use constructor of pipes, valves, indicators.

Category:

Please contact us if you have questions or ideas. Buy from the main website.

Create pipes spending a minimum of time. All you need to do is select demanded pipe type from the library and make a curve of the pipe by points.

Features

  • Includes the library of pipe types.
  • Easy to make own pipe types.
  • Automatic connection of intersected pipes.
  • Valves, indicators, connectors, holes, sockets, holders.
  • Collision support.
  • The ability to interact the player with the valves.
  • Character AI, task system.

How to Use

  • Install Basic Materials.
  • Install the add-on.
  • Explore sample scenes.
  • Find demanded pipe type, drop to the scene, configure a curve of the pipe.
  • Technical support for 1 month is included.

Video

Screenshots

30 cm pipes:

1 meter pipes:

10 cm pipes:

 

Assets/Content/Constructors/Pipes/1 m/Data/Holder 1.fbx
Assets/Content/Constructors/Pipes/1 m/Data/Holder 1.fbx.settings
Assets/Content/Constructors/Pipes/1 m/Data/Holder 2.fbx
Assets/Content/Constructors/Pipes/1 m/Data/Holder 2.fbx.settings
Assets/Content/Constructors/Pipes/1 m/Data/Sources/Holder 1.blend
Assets/Content/Constructors/Pipes/1 m/Data/Sources/Holder 2.blend
Assets/Content/Constructors/Pipes/1 m/Iron pipe with holder 1.pipe
Assets/Content/Constructors/Pipes/1 m/Iron pipe with holder 2.pipe
Assets/Content/Constructors/Pipes/10 cm/Copper pipe.pipe
Assets/Content/Constructors/Pipes/10 cm/Data/Brushed Copper 01 two sided.material
Assets/Content/Constructors/Pipes/10 cm/Data/Cap.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Cap.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Cap.material
Assets/Content/Constructors/Pipes/10 cm/Data/Cross.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Cross.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Elbow 90.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Elbow 90.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Holder.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Holder.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Hole.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Hole.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Hole.material
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Background.material
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Background.png
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor arrow.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor arrow.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor arrow.material
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor left.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor left.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor right.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor right.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor up.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Sensor/Sensor up.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Socket.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Socket.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Sockets.material
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Cap.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Cross.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Elbow 90.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Holder.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Hole.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Sensor arrow.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Sensor left.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Sensor right.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Sensor up.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Socket.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Tee 90.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Sources/Valve.blend
Assets/Content/Constructors/Pipes/10 cm/Data/Tee 90.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Tee 90.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Valve base.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Valve base.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Valve handle.fbx
Assets/Content/Constructors/Pipes/10 cm/Data/Valve handle.fbx.settings
Assets/Content/Constructors/Pipes/10 cm/Data/Valve.material
Assets/Content/Constructors/Pipes/10 cm/Sensor left.objectInSpace
Assets/Content/Constructors/Pipes/10 cm/Sensor right.objectInSpace
Assets/Content/Constructors/Pipes/10 cm/Sensor up.objectInSpace
Assets/Content/Constructors/Pipes/10 cm/Valve.objectInSpace
Assets/Content/Constructors/Pipes/30 cm/Data/Holder.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Holder.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Holder.material
Assets/Content/Constructors/Pipes/30 cm/Data/Pipe.material
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Background.material
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Background.png
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor arrow.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor arrow.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor arrow.material
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor left.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor left.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor right.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor right.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor up.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Sensor/Sensor up.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Background.psd
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Holder.blend
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Sensor arrow.blend
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Sensor left.blend
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Sensor right.blend
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Sensor up.blend
Assets/Content/Constructors/Pipes/30 cm/Data/Sources/Valve.blend
Assets/Content/Constructors/Pipes/30 cm/Data/Valve base.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Valve base.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Valve handle.fbx
Assets/Content/Constructors/Pipes/30 cm/Data/Valve handle.fbx.settings
Assets/Content/Constructors/Pipes/30 cm/Data/Valve.material
Assets/Content/Constructors/Pipes/30 cm/Iron pipe.pipe
Assets/Content/Constructors/Pipes/30 cm/Sensor left.objectInSpace
Assets/Content/Constructors/Pipes/30 cm/Sensor right.objectInSpace
Assets/Content/Constructors/Pipes/30 cm/Sensor up.objectInSpace
Assets/Content/Constructors/Pipes/30 cm/Valve.objectInSpace
Assets/Content/Constructors/Pipes/_Samples/Pipes.scene
Assets/Content/Constructors/Pipes/_Samples/Pipes.scene_Files/$Terrain/Heightmap.exr
Binaries/NeoAxis.Addon.Pipe.dll
Binaries/NeoAxis.Addon.Pipe.pdb
Binaries/NeoAxis.Addon.Pipe.xml
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